Thursday, 29 October 2009


After playing it for so many hour (filled with fun) I found out that the text under 101101 cannon means OMG. It's a freaking awesome gun and the online play is even better then the billions of gun you can use.say you need help on 1 mission you go online. people join in on your game and they get money and experience same as you. And upgrading the gun is basically buying bigger ammo pouches. the only dispoint thing on the game, I wanted you could buy scopes and the misc stuff for your gun. By the way I've already completed it but playing it again with the other characters. maybe more playthroughs with the 1st character

Tuesday, 20 October 2009

Skies of arcadia

1. levelling up

2. weapons

3. ship upgrades

4. quests

5. treasure

6. health

7. magic points

8. sprit points

9. items

10. crew

11. exploring

12. chams to upgrade a characters living weapon that evolves by feeding it.

13. bounties

14. special movies

15. magic

16. moon stones

17. discoveries

18. party

19. bosses

20. secret fights

21. ranks

22. enemies

23. experience points

Sunday, 18 October 2009

game devoloper

Job description

Games developers are involved in the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’ games for internet use and games for mobile phones.

Design, programming, art and animation are the work of games development studios in this multibillion-pound industry. Games development involves many stages, including creating and designing a game’s look and how it plays, animating characters and objects, creating sound, programming, testing and producing.

The games developer job title is a very broad categorisation; responsibilities within the games developer role include quality assurance tester, programmer, producer, project manager, animator and graphic artist, designer, sound technician and artificial intelligence specialist.

Typical work activities

Tasks vary, depending on your games development specialisation, but may include:

  • quality testing games to find problems or 'bugs' and precisely recording where the problem was discovered;
  • developing designs and/or initial concept designs for games, which may include deciding how the game plays;
  • generating game scripts and storyboards;
  • creating the visual aspects of the game at the concept stage;
  • using 2D or 3D modelling and animation software at the production stage;
  • producing the audio features of the game, such as the character voices, music and sound effects;
  • programming the game using programming languages such as C++;
  • solving technical problems that occur within the game production;
  • disseminating knowledge to colleagues, clients and gamers;
  • understanding complex written information, ideas and instructions;
  • working closely with team members to meet the needs of a project;
  • managing and supervising the team and the process;
  • performing effectively under pressure and meeting deadlines to ensure the game is completed on time.

got it from this site

Friday, 16 October 2009

Got bored and start look on 4chan

I went on random and found a few good pics on it and saved them,(I do know own the right of the pictures) And I found this which looks AWESOME(prime), I also got another picture (multi pic) see how many characters you can name

Thursday, 8 October 2009


Is it me or does it seem quite confusing. If it was me I would try Stikam or something but only because I've used Stickam before. Hopefully I'll learn how to use it quickly

Friday, 2 October 2009

I'm annoyed at call of duty 4 and 5

Say you have the most powerful weapon with stopping power. You will die no matter what the enemy has which is a freaking pistol. Hell bet one day they will stick a peashooter on the game just to see how many of 10,000s of people it can kill. So annoying for me. And many other people it annoys.

Thursday, 1 October 2009